From WoD GothamMage in World of Darkness has been altered significantly from revised edition into a more blended approach using concepts and systems mechanics from all three editions of Mage: The Ascension. Most veteran players will understand the changes. Newer players to MtA may not understand them, but learn to appreciate them and learn something new about how the game began and evolved. These changes were necessary in order to facilitate the crossover setting of WoDG. Below you’ll find an overview of the changes and the reasoning for them.
In this Mage Policies sub-category and in the Mage Systems sub-category, you’ll find all the specific modifications you’ll need to know for running a mage character in WoDG. Please review.
The first thing that all players should know is that we are using magicK as in True Magick not Sphere magic. It's very important that you understand the difference.